With the release of iOS 5.1, the iOS Simulator now supports Retina graphics on the iPad. Only one problem: the window won't fit on most displays. Luckily, there is a simple way to get around this using xScope's Mirror Tool:
Note that the entire screen is sent to your device, even if you've used the Window > Scale > 50% so that it will fit on your Mac's screen. Win!
If you're a designer, you can use a similar technique with Photoshop: just drop your PSD file onto the xScope Dock icon and the Retina comp will be sent to the device every time you save, even if you're not viewing it at 100%.
You're designing a user interface for iPhone or iPad, and want to see how it looks on the device's screen. Normally you'd have to save the image and send it to the device where you want to test. This gets tedious because you have to repeat the process for every tweak you make. xScope's Mirror tool makes designing for iOS simple, without breaking up your normal work flow:
Using this technique, your design will always show up in the same position on your device, no matter where you move the window on your Mac. It even works when it's covered by other windows!
Want to see how a user with vision problems sees your iOS app? Use xScope with the iOS Simulator:
This technique works great for websites, too.
If you're an iOS developer, you're well aware how much easier it is to build an app for the simulator instead of a device. But there's one problem: controls and other UI look a lot bigger on your Mac screen than they do in your hand. Use the xScope Mirror for the best of both worlds:
This approach also works well when you're testing web pages using Safari in the simulator.
Ever have one of those moments where a design, or the app that's creating it, is pissing you off? Let xScope help:
⌃⌥⌘⌫ when you're feeling better. A short break from your work can help, too.
Note: If the keys get in the way of other hot keys, you can disable this Easter egg.